-changed uber dice result to phase "bonk"
-added shoot speed increase result to dice
-added reload speed result to dice
-changed burn result to mad mlik effect
-changed bleed result to marked for death effect
-various detail changes
-fixed sound effect for grabbing dice
-each dice result now has a specific sound saying what it is
-adjusted a few props at the upper area by A
-moved die near B to behind the one way door between A and B to help blu attacking B
-probably some other stuff too
-added more ruins throughout the map to try and make them more coheasive
-implemented dice model for pickups instead of reusing spell model
-implemented finished wagon models
-clipping fixes
-removed skybox (will readd later)
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