Cool map, if over detailed to kill frames. I'm also never calling this Mesaworks, it's Eclipse to me.
From what I've seen, there isn't a lot of breathing space here. It looks a lot like Dustbowl in terms of map design, plus there are a lot of spots that should have doors and flankroutes. Namely, at the first point there's that raised platform with a metal barricade on the side, that should have an exit so there won't be too many people getting killed when being spawncamped. The bigger issue I see from the video preview is that there are way, way too many enclosed tunnels and narrow passageways that you must push the cart through, especially when needing to push underneath a barn. There's that weird zigzag area with tall rocks too, what's that all about? Despite not actually playing a round of the map, I can see that there are some glaring issues here.
corridors, so many corridors, all throughout the map, long and small, corridors for everyone!
Vary cool map. Details are really good.