Maze Co.

Maze Co. A666

-added a death laser event...
-DIDNT BREAK GRAVITY!!! YEAH!!!
-adjusted event timing
We had to completely change the mass of the planet below us, but we did it... we brought Gravity back!
-Added Lasers!
-Fixed a few minor overlay errors
-Partially redid lighting
-Accidentally killed Gravity... (give me, like, 5 minutes and I'll fix it! okay?!
-Added capture point visualizers
-Still waiting on those payload carts
-Added a gimmick that removes gravity for 30 seconds
-Added a little bit of extra lighting, will become a little better later
-Added custom Maze Co. Overlays (Thanks @AlexCookie )
-Raised walls a bit
-Seems someone stole our stockpile of payload carts...
-Increased room size from 17 to 31
-added pumpkins
-increased cap zone size so you can cap from anywhere in the room
-minor adjustments
-changed time needed to win from 3 minutes to 4 minutes
-added a small gimmick that occurs every 120 seconds, and lasts for 30 seconds... more gimmicks to come...
-added an actual skybox
-messed a bit with lighting
-small messing with respawn times