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Legerdemain A6E

MvM map with ye olden magic and horror

The robots are being resurrected and they are here for revenge.
Robots try to capture the point to cast curses on the defenders.

Visit potato.tf to play this map with 2 other missions!

Contact me on discord: JaidenDestroyer#1750


View attachment 165095
mvm_legerdemain_a6b_tower.png
Author
Jaidendestroyer
Downloads
1,434
Views
1,434
First release
Last update
Category
Mann Vs. Machine

Latest updates

  1. Update A6E

    - Fixed hole in ground in town area - Fixed godspots on stone walls in outside area - More tweaks to the cliff robot spawn to prevent robots from getting stuck - Hopefully fixed robots getting invulnerability from backing against the cliff wall
  2. Update A6D

    - Fixed roof clipping issue in town area - Hopefully fixed robots getting stuck in cliff spawn - Unpacked the .nav file to make it easier to update in the future
  3. Update A6C

    - Fixed some stair clipping - Fixed missing health/ammo patches - Added ammo to the dark house - Added particle for custom mission

Latest reviews

I played this during the community Holographic Harvest operation and found this enjoyable. I like the splitting paths beside highground for RED. and the bomb hatch path is a u-turn with a last stand death funnel to shoot from behind the castle walls. I found the map quite simple similar to Decoy, but without the depth I feel.

Engineer bots on Decoy could enfilade RED building on the adjacent cliffs and roofs. On Legerdemain, they were just simple forward bases on a linear path, or corner nests that hard deny an angle (specifically the back right corner from the center tower facing from RED spawn).

Legerdemain doesn't really push the envelope of map design, the overview is basically a straight line with a couple similar forks. The visuals are neat, the castle defense in a midnight Rottenburg theme are charming. All that said, I like playing the map as a good standard MVM experience with a spooky look, and serves as a good foothold for future mvm maps by the creator.