Thanks to everyone who played my map in the gameday on the 5th June. The playtest went really well and I think I'm finally happy with the basic layout.
This changes for this update are mostly just cosmetic. I've done a first pass of detailing. Let me know what you think of the general aesthetics. I'm aware that there's still a lot of work to do before I release the beta.
The major gameplay change is that the final cap has been raised and is no longer so far behind the Red spawn.
Any feedback is welcome!