Launch a2

Single stage A/D CTF

  1. Launch a2 released

    • Better clipping
    • Voicelines added
    • Moved Red Spawn back a bit
    • Adjusted spawntimes (still need work most likely)
    • Increased capture zone size
    • Widened & adjusted combat area prior to Point B on one flank
    • Widened doorways around Point B
    • Opened up Point B building on 1 flank
    • Added cover on main bridge near Point B
    • Things that I have probably forgotten
    launch_a2_03.jpg launch_a2_04.jpg launch_a2_05.jpg
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