Last Call

Last Call a17

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Last Call a17

3cp frontline theme with coastal, town and cathedral elements.

BLU must capture a destroyed train station. A station next to a cliff? Don't ask me... then the town must be taken. Finally Red must desperately try to hold the cathedral.
(Images from A17)
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Author
squ1rrel
Downloads
2,350
Views
2,350
First release
Last update
Category
Attack/Defense CP

More downloads from squ1rrel

Latest updates

  1. A17: The Seventh Cathedral Update

    Relatively minor... B: -Added a ramp to the second bridge -Lowered the respawn time for Red when defending B C: -Moved Red's spawn to other side -Removed one of the sniping spots outside spawn -Added a small drop down in Red's spawn
  2. A16: The Flank Update

    Had some time over the Easter break so here's an update... A: -Reduced sightline on balcony B: -Moved Blu's 1st foward spawn nearer to B -Added new building with bridge- flank now should be more integrated -Other building slightly moved...
  3. A15 version string fix

    Last update to come for a bit while I'm busy studying etc...

Latest reviews

very nice map, one of the best 3cp layouts i've ever seen. excellent gameplay, and i hope this gets finished
Design looks excellent so far