koth_stolen a2

rectangle with things in it. tragically underscaled

  1. Anguish

    Introducing stolen, called stolen because a lot of it is ideas I snatched from other maps, so credit to these guys:

    - "midpoint in a cave" idea (cp_rainride_a1)
    - the basic midpoint structure (koth_harsh_a1)

    This is a little "box with things" and is probably really underscaled but I believe each combat area is easily enough for 10+ people at once.

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