This is the very first version of my first serious attempt at a TF2 map, so it's probably really bad! Pretty curious to see how well it works with players! Each players spawn has a high and a low area, and the point is in a hallway that both teams can potentially attack from either side! It's still in it's earliest stages of course, so just about everything is some kind of dev texture, and details are extremely minimal.
Outside of lower spawn door
Upper spawn area (can only be reached via spawn door or explosive jumping)
Point from upper spawn area
View across from lower spawn door