koth_spiral_pit

koth_spiral_pit a2

Sightlines. Holy hell, those sightlines. The base layout (pathways etc) looks decent, but you can see across the whole room, which is basically what this is. Don't get me wrong, a room is a good starting point, but you need a lot more than that for a map. Try putting some walls in (floor to roof), see where that takes you :D
Cool map, the design is very amazing so when it's textured it could become a great map