-Fixed several props not animating/appearing properly
-Altered spawn rates of bosses
-Improved the lava areas in the spawn courtyards (now actually sets you on fire!)
-Enabled spell HUD (finally)
-Ghosts now spawn on point capture
-Additional effect for point capture
-Added extra geometry for the spawn building
-Added some extra props and moved others
-Added/altered some additional geometry in out-of-play areas

if you're wondering where "merasmus gets bored" has gone, that actually developed too big for the map to handle, crashing the game when it's triggered. Instead it will be its own map, coming soon™.
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-Added map photos
-Optimised map file
-Some nav and lighting improvements
-Re-did most of the map, focusing on the point area.
-Bosses now spawn at a fixed interval, rather than randomly.
-Only one boss can be active at a time
-Many lighting and clipping fixes (still some lighting improvements to come though)
-Merasmus is still broken lol
-Skybox renovated
-Lava and underworth 'hurt' values adjusted to be fairer to the player