koth_rust a2

Now with 10% more rust!

  1. Update of "Non-Update-ness"

    I figured I hadn't told you guys anything about this - this map was sitting around gathering dust, so I may as well spill the beans.
    I am currently doing a pretty big (height only) overhaul to the connecting areas outside Red and Blu spawn due to a ramp being to steep. Because it is a load of height changes, it is quite complicated to factor it into all the pathways and generally reproduce the same look I was happy with... 64/128 units higher.
    Anyway, I haven't been able to update this map for several pressing reasons, but rest assured - an update IS on it's way... even if it does take several weeks to arrive :)
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