Riviera

Riviera A6

Another round of updates !!
A6:

- Improved overall perfomance of the map
- Litte hut by the mid flank has been removed
- There is now a sun :)
- Changed map´s lightning (again)
- Fixed some annoying clips
- Removed collision on the doors at blue spawn

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Just updating the right bsp (A5)
Long time no see, took a long break from mapping cause i wasnt feeling motivated but anyways here´s the a5 update , hopefully it will make the map more interesting

- Added some wooden logs to indicate where medkits and ammo packs spawn
- Changed lightning to get a mediterranian feel to it (not final)
- Spawnrooms how have a window for you to look out
- Changed some out of bounds detail
- Added sounds to when you capture the point , and you can now shoot the bell on the church (not final)
- Improved clipping overall
- Right route (blue´s left) has been flatned to reduce defender´s advantage
- The play space around the flank has been reduced
- The church is now more simplified in gameplay space
- Removed some brushes to improve player movement
- Added a sign to indicate where the player has to go

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- Improved overall clipping around the map
- Reworked one of the routes
- Middle is less wide
- Added more detail overall
- Made it easier to get on the church
- Pushed the stairs that connected to the middle route further
- Map has more ammo and health packs
- Closed one of the arches next to the flanking route
- Fixed misc bugs
- Fixed varius clipping issues (Thanks Axio!)
- Added a couple of small healthpacks around the map
- Fixed a small clipping issue with a tree
- Fixed a game breaking bug that allowed players to leave the map
A3 Changes!!!

- Completely remade most of the map (spawn and its routes and a partial amount of the mid)
- Added an observer point so players wont be staring through the map´s out of bounds area
- Raised the clip ceiling to allow soliders and demomans to have more freedom
- Map has more space overall
- Decreased Cap time
- Widened point´s trigger area

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Forgot to pack the map
- Couple of issues fixed
- Removed a sightline that alowed snipers to kill players that were spawning
- Raised the cealing of the sky so soldiers dont bump against it
- Added another door in spawn to reduce spawn camping
- Replaced the tiny shack in the flanking route to a bigger building
- Removed the deathpit
- Changed some health and ammo packs
- Clipped the stairs
- Added a little bit more of detail to the map