koth_quartz betav1.3

Map based off of Moonrat's cp_eturnius_a3

  1. Fixes and Additions!

    A new release for this map with some fixes and new areas.

    - Added third "choke" point above "Mid"
    - Added to allow for the gamemode to switch from KOTH to CTF later in development

    - Raised the height of the capture point

    - Removed lower access route for RED team

    - Added more lights to the map for increased visibility

    - Changed 2D Skybox texture to sky_stormfront_01 from sky_trainyard_01 and changed light_env/env_sun entity to complement the skybox

    Current Bugs:

    - Capture point is not functioning

    - Some light bugs including dark areas and light piercing through brush edges

    -Some 3D Skybox brush and texture glitches
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