Update to koth_quagmire_a4!
Changed Mid alot.
The roof has a plank allowing players to access it from battlements.
The hole in the roof has been removed.
The ramp leading up to the point from the Pit has been removed too, as well as the slope on the right side of the building.
Opened up the left route by removing the building and increasing the size of the ramp going around the corner.
Moved pickups around again
Made the ceiling higher in the spawn building.
Added some terrain textures.
Made the side route bigger and more open
Increased the height of the skybox, and made the very tippity top of the point building able to be stood on.
Very minor detailing, because why not.
Update to koth_quagmire_a2!
Moved the spawn rooms forward. They're inside the buildings now.
Added a building around the point. This should cover up the huge sightline that used to be mid, and provide cover to people on the point.
Moved the exit of the downstairs route.
Added and moved some pickups around.
Added some info_observer_points, whoops.