koth_production

Past 72hr Jam Entry koth_production B13

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Past 72hr Jam Entry koth_production B13

KOTH map set in an munitions factory

Welcome to koth_production. The map pits Red and Blu against each other for control of a munitions factory. The map follows a close design to viaduct with a few twists such as having the map use rotational symmetry instead of mirrored symmetry which is seen in most koth maps.

Resources used
ABS TF2 mapping resource pack
Frontline asset pack


To install drop it inside you're maps folder in your tf2 directory
default directory should be this
C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps​
Author
Elizabeth
Downloads
794
Views
794
First release
Last update
Category
King of the Hill

More downloads from Elizabeth

Latest updates

  1. B13 - Lights detailing and small fixes

    Changes - Improved the 3d skybox to improve the maps feel - Lighting overhaul to improve visibility behind mid bunker and hut - Detailing on the mid divider wall and transition building at spawn - Fixed a bunch of 1 Hammer unit gaps around the...
  2. B12 - Nodraw and Area portal overhaul

    B12 changes - Toned down the lighting around mid - Improved area portals at water, spawn and mid - Added nodraw to many surfaces that lacked them - Adjusted the shape of the divider by shack to be less sharp - Removed some crates covering mid -...
  3. B11 - Sniper sightlines + overall detailing

    B11 Changes - Closed off many sniper sightlines (thanks to strafe for pointing out the major ones) - Improved lighting to aid visabillity - Toned down lighting at the connector building - Replaced some brushwork with props - Some detailing at the...