Moncrief is a Koth map set deep in the southwest desert on a (soon to be) water treatment facility. The map features plenty of open spaces as well as smaller flank routes to get to the other side. At the moment.
The map is dev texture hell at the moment with no displacements, which will be brushed up in the future, Right now, I'm just getting a basic layout down so that balancing can be done in the future which will then lead to detailing and displacements. As always, feedback is appreciated.