koth_mineshaft

koth_mineshaft A5

Changelog:
-Removed teh special event as it's felt unnecessary
-Moved light sources away from walls
-Made middle entrance slightly higher
-Removed, adjusted some clips
-Changed sky settings
Changelog:
-Fixed some more missing textures
-Blocked of a sightline
Changelog:
-Fixing packing issues
-Clipped some stairs
-Clipped some hard edges
-Added special event: When one of the team captures the control point the drill activates. The ground starts shaking for 12 seconds.
All of these were submitted by @worMatty and Blim! Thanks for the big help guys!

Changelog:
-Changed HDR
-Added an extra doorway to one of the houses.
-Removed some clips, so scouts can easily change paths.
-Made the hill part less boring
-Clipping some stairs
-Made the ramps more visible
-Added overlays underneath pickups
-Made some of the doorway less narrow
-Fixed the mine doorways (previously you were able to stand on top of it)
-Made less crouch jump spots
-Added stairs to spawn (but I'm not finished with spawn yet so it will change a lot)
-Made rocks symmetrical
-Changed some health and ammo locations
-Added tape to indicate where you can cap the point
-Added extra ramps
-Made the drill room bigger,and added a backspace where players can get to the higher level
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