koth_frozencountry a2

  • Site Migration: See bugs? Report them here. Want something changed or have an idea? Suggest it here.
I made changes before the retest. The changes have been altered with the feedback.
I think it should be common sense to not use condenscending tones when feedbacking thx.
  • Widened mid
  • Made some areas larger and longer
  • Shortened spawn
  • Obsolete
  • Made the awkward building next to the point an open area with a death pit, and made route changes related to it.
  • Made the original death pit look better and brighter
  • Globally shortened spawn times


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The map wasn't playable due to an oversight on my end (lack of testing).

- Made so red can get out of their spawn.
- Added some lights / brightened some lights for better lit rooms
- Made so the capture zone is visible (orange dev texture)