KotH_Conquest

KotH_Conquest Development (Pre-Alpha)

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KotH_Conquest Development (Pre-Alpha)

Dont get salty over an idea, until I f**k up turning it into reality

DO NOT DOWNLOAD THE MAP!
IT IS NOT A CURRENT DEVELOPMENT OF THE MAP THAT IS ON THIS FORUM POST, IT IS A PLACE HOLDER UNTIL I CREATE AN ALPHA VERSION THAT IS PLAYABLE.
Current download is this map's BSP:
http://tf2maps.net/resources/cp_intrusion.832/
Now with the disclaimer out of the way, how about some map info shall we?
--
Koth_Conquest is kind of like a TC map, in the sence that you fight to control forward spawns in key positions around the map.
The layout I currently have doodled to perfection is semi-viaduct with much more room and larger areas to support this style of gameplay.
The timer itself will be extended to 5:00 or 10:00 (Most likely 5, Ill test it out)
I will most likely begin work on this map once the Dynamic CP Contest is over, in january / late december.
--
Another disclaimer
Im sorry if I did something insanly stupid by putting another map's BSP in the download, I tried to place a simple TF2 Logo image, but it was a file that didnt support extentions.
Author
Davekillerish
Downloads
447
Views
447
First release
Last update
Category
King of the Hill

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