72hr koth_collusion_a1 2017-02-12

First ever map. Made for the Winter 2017 jam.

  1. BanaFen
    This map was not designed to be played!

    Since this would be my first map, I took the 72hr jam as an opportunity to learn as much as possible. While I didn't have as much time as I had hoped, I achieved the following:
    1) Using custom (Frontline) assets with VIDE.
    2) Creating more complex geometry with Skew, Cut, etc.
    3) Basic functions of a koth map (respawn rooms, control point, etc).
    4) Proper skybox clipping practices (although the former isn't in the map).
    5) Many smaller things, like making a pit of death.

    Huge shoutouts to everyone who helped. This was a great experience that I'd love to tackle again next year!