koth_canyon (wip)

koth_canyon (wip) a4

-Altered cap area
-Lowered entire cap level
-Completely Revamped Cliff Area into a Terrace
-ADDED PLAYER CLIP! Orange Dev no longer Accessible
-Added temporary lighting to dark areas
-Added spawnroom visualizers
-Closed top of spawn off
-Shortened entire map horizontally (by like a tiny bit)
-Added small passage to Cave from Main Ramp
-Ignore the v2 part. v1 is just me messing around with props and etc.

Need help with the following-
?-Lighting and Etc. How to illuminate the dark parts with natural props.
?-Textures: How to do the half-and-half textures.
?-Props: How to scale props to fit desires?
?-Water is invisible. No leaks. Works Fine. Just not visible. How do fix?20160914221945_1.jpg 20160914222014_1.jpg 20160914222030_1.jpg 20160914222039_1.jpg 20160914222055_1.jpg
-Fixed a sightline from one entrance ramp to the other. It's a lot smaller now and offers a tiny window to snipe in.
-Fixed a sightline from front of spawn to side of spawn.
-Merged second floor of spawn to the drop off.
-Added some full packs in cave.
-Enlarged the cap area.
-Fixed leaks.
-Added terrain diversity to lower level.
-Fixed sightline from cliff to cave ramp.
-Added spawn doors.
-Added terrain diversity to the spawn slope.
-Revamped cliff area to include easier passage to drop off.
-Raised barrier on major ramp.
-Added small door to the newly raised barrier.
-Utilized terrain to make the door accessible from the lower level.