koth_atlas

koth_atlas a3

_a3:
added the garage
made the big garage door open and close based on who has the cp (you can probably get stuck under it atm & the lighting is weird)
changed a bunch of textures
moved the center building forward a bunch
added an awning to the center buildings back to reduce sniper sightlines onto the center doors (still too big imo)
removed the center rock and replaced it with some crates alongside the center building
moved the health and ammo under the side awnings back so you won't get killed by indirect splash damage waiting for the packs to respawn
lowered the walls on the roofs a bit for no reason

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updated to _a2:
added arrows
moved some crates around
did some temp texturing
changed the clipping on the metal cover on the cp
moved the spawns quite a lot just to make the walk down the 'elbow' shorter

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