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koth_alpine A2

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koth_alpine A2

Take advantage of the two outer buildings to converge on the center objective!

If you want the long version, watch this video:
View: https://youtu.be/1vNLsSi5qe8

(Sorry about the whistling S's and me clearing my throat. I didn't realize how annoying it was until I re-watched it :p)

Cliff notes version:
  • The map has two buildings and my goal is for the teams to fight over these two buildings to give them vantage points to attack and defend the objective from.
  • I am afraid of how to balance snipers since I want to give other classes enough cover to avoid them, but I don't want the sniper to be unplayable either.
  • I want to make sure the building over the cliff has enough good entrances that can't all be blocked off too easily.
  • I didn't put signs pointing to the objective because I didn't know where players would get confused. So please tell me where to put them if you think the map needs them.
Author
ZungryWare
Downloads
428
Views
428
First release
Last update
Category
King of the Hill

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Latest updates

  1. Updated layout and some props.

    I'm still exploring the game engine, so I decided to add a 3D-skybox, props, and a bunch of layout changes. Probably a bad idea since I still haven't done any real playtesting, but the decorated areas aren't areas that will likely need very much...