If you want the long version, watch this video:
(Sorry about the whistling S's and me clearing my throat. I didn't realize how annoying it was until I re-watched it )
Cliff notes version:
- The map has two buildings and my goal is for the teams to fight over these two buildings to give them vantage points to attack and defend the objective from.
- I am afraid of how to balance snipers since I want to give other classes enough cover to avoid them, but I don't want the sniper to be unplayable either.
- I want to make sure the building over the cliff has enough good entrances that can't all be blocked off too easily.
- I didn't put signs pointing to the objective because I didn't know where players would get confused. So please tell me where to put them if you think the map needs them.