• Site Migration: See bugs? Report them here. Want something changed or have an idea? Suggest it here.
(This will be my last iteration before the contest is over, unfortunately i need to go to work in a few hours, but this has been a great experience!)
b1 changes:

-Added a ramp out of spawn
-Adjusted a route near mid
-Added some detail
-Player clipped the doorframes
-Added cubemaps
a6 release notes:

-removed the catwalk between the point and the building
-rearranged mid
-added some textures
-added a healthkit in the upper level of the building
a4 changes:

fixed issue with the doors
adjusted the health pack placement throughout the map
added a highground area over the point
a3 changes:
-fixed a major sightline
-raised the cieling in one of the rooms
-fixed an issue with red spawn