Kill Zone Express

Kill Zone Express a3

I have to say, my best results are from testing with real players in game with them.

+ gates at the entrance of each base
+ 2 resupply lockers
+ more detail to dam
+ more detail to under water
- now only 4 sniper windows on each base
- no clipping on the dam


special thanks to all the awesome testers! :D
you cried and i answered
by making the map i tiny bit less intense and uncomfortable

+ intelligents room expanded
- removed a gigantic sightlines
+ more ammo
+ safer spawns

i probably forgot something but it's not important