*Removed the Crits and Uber upgrades
*As a result, removed the third floors of the previously highest towers
*Changed the place for the Uber upgrade to a defensive balcony
*Added func_nobuild entities to stop Engineer exploits
*Fixed Demomen not being able to plant stickies on the point
*Added Frontline! pack props and textures (yay!), including:
-hazard signs
-helicopters
-explosive barrels (were adjusted to be less damaging)
-crates
*Changed the medium ammopack near the point to a small and made it drop after the point is captured (needs gameplay testing)
*Improved general lighting
*Added arrow signs to help new players navigate
*Enclosed the central point to balance Snipers gameplay
*Improved player clipping
*Reduced the map file size
Testing and feedback needed.