Jinn

Jinn rc2a

Closed off top-right route to C
Rerouted staircases at B/C
Pushed A checkpoint forward to earlier location
Shifted Blu forward spawn downwards
One-way door for Red lower spawn
Misc.
Put some cover over red's final spawn and changed the cart track length / timers. Will need to be adjusted later
Even more bug fixes!
14bit has joined the project!
He will be helping me detail the map some more: so far he's gone over about a third of it.

So, this version is a bit of an in-between one - b5 is more "complete," but when the refurbishing is finished in a couple of versions the map should look much nicer.

B6 Changes:
Moved up Blu forward spawn
New detailing
Pickup placement changes
Re-entering Red Final spawn has been made easier
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Changes:

-New secondary forward spawn exit for Blu
-Adjusted pickup placement on A site
-Doors now play an alarm when breached
-Jarate coffin is gone, but not forgotten
-Minor detailing
I owe you no explanation
  • Displaced the rest of the map
  • Minor changes to spawntimes and door wait times
  • B point moved slightly forward
  • Clipping fixes
  • Moving clouds

https://imgur.com/a/sjX9Rxy
minor changes, 3D skybox in places