Updated to version a3c:
Completely changed transition between second and last points
Reworked last a bit
Slightly larger, more cover for defenders
Added tunnel area behind point
Removed a ground floor exit on the right and added one on the left...
Updated to version a2b:
Major overhaul of first and second points
Expanded the size of many areas that felt too cramped
Added another entrance to first/last point that flanks the other entrances
Retextured a lot of stuff because I didn't like...
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