Changes:
Changed the texture of the ground to be uniform across all areas
Added stripe around the boundaries of the Control Point
Removed "rubble pile" below the sniper outlook, as well as the jumping block allowing players to retraverse the 1-way tunnel leading into the side area
Fixed a large leak
Reworked point geometry to have more cover for defenders as well as additional locations to fire upon enemies
Goals:
Complete some requests without an A3
Make the point more attractive to defenders
Make it less easy to penetrate enemy territory without being a jumping class (temporary)