Changelog: Moved A zone start towards mid Changed hud to fit the new gameplay changes A hud rework for the gamemode is in planning
Changelog: - Fixed sounds for cart terminus on blue side not being removed (hopefully)
Changelog: Minor bugfixes Doors now open in waiting for players This version is also an alignment with the prefab that just got out
Changelog: - Implemented number of players pushing the cart on the hud instead of a gametext
Changelog: - Fixed red unable to score (there was an a8b but it had the same problem)
Changelog: Changed the close to win announce with a team sided VO announcement Fixed the hiding of the timer not working Made the temporary points props not cast shadow
Changelog: Reworked the hud Made respawn time to 8 seconds for defenders, and 7 for attackers Changed the points on the track with an actual point prop (still temporary) Converted the point scoring to vscript (~18 logic entities removed!)
Changelog: - Moved and made nobuild a crate on A
Changelog: Removed the timer Added a warning when a team reaches 100 Made the cart glow depending on which team pushes it
Changelog: Sharnk the size of the hud to avoid conflict with custom huds Changed the timer to 10 minutes and raised the goal points to 120 Added 2 seconds to the attackers respawn time (now 10 seconds) Added a small raised platform in middle's sides