Changelog:
  • Moved A zone start towards mid
  • Changed hud to fit the new gameplay changes

A hud rework for the gamemode is in planning
Changelog:
- Fixed sounds for cart terminus on blue side not being removed (hopefully)
Changelog:
  • Minor bugfixes
  • Doors now open in waiting for players

This version is also an alignment with the prefab that just got out
Changelog:
- Implemented number of players pushing the cart on the hud instead of a gametext
Changelog:
- Fixed red unable to score

(there was an a8b but it had the same problem)
Changelog:
  • Changed the close to win announce with a team sided VO announcement
  • Fixed the hiding of the timer not working
  • Made the temporary points props not cast shadow
Changelog:
  • Reworked the hud
  • Made respawn time to 8 seconds for defenders, and 7 for attackers
  • Changed the points on the track with an actual point prop (still temporary)
  • Converted the point scoring to vscript (~18 logic entities removed!)
Changelog:
- Moved and made nobuild a crate on A
Changelog:
  • Removed the timer
  • Added a warning when a team reaches 100
  • Made the cart glow depending on which team pushes it
Changelog:

  • Sharnk the size of the hud to avoid conflict with custom huds
  • Changed the timer to 10 minutes and raised the goal points to 120
  • Added 2 seconds to the attackers respawn time (now 10 seconds)
  • Added a small raised platform in middle's sides