Changelog:
-Tons of detailing (I couldn't help it)
-Removed brick/pipe walls to throw sniper a bone + allow teams to rotate around the point instead of being forced through it
-Point now caps significantly faster than before (7 seconds now, I think)
-Shifted ammo slightly
-Made point hologram translucent (will continue to adjust)
-Adjusted lighting
-Cubemaps
-Paid tribute to Illinoisan politics
Screenshots in the main thread will be updated instead of posted here, there's a lot of them.