Highstakes

Highstakes a3

- flushed the ramp on mid with the ground
- added a place to stand on mid, to make the fights potentially more interesting
- reworked the sewers route slightly (made it a little larger, and added a shutter door)
- made canyon more of a play space, rather than a connector
- added a crate on last to escape the underneath area

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- reworked mid
- added a sewers route from IT to mid
- slightly redid the lobby to last
- added a ramp on last
- changed the theme from badlandsy to dark alpine

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