Final:
======

Visuals:
========

- Added Pillars to the Houses
- Added another Crack in the Bridge
- Fully built the Clock Tower
- Finished 3D Skybox

Gameplay:
=========

- Fixed a Clipping Rock
- The Skeleton King now Spawns multiple times per Round
- The Knife in the Mansion can now hurt Players

Optimization:
=============

- More Textures have Nodraw
- More Brushes have func_detail
RC1:
====

Visuals:
========

- More Detail in the Mansion
- More Detail on the Castle
- The Map got a bit brighter
- Fixed visible Nodraw
- Added 3D Skybox (95% Done)

Gameplay:
=========

- Changed Spells that spawn on the Control Point to be 1 Time Use
- Added Skeleton King
- Added back Control Point Signs
- Every Redmond Voiceline is now louder
- Fixed short Delay from Power Core Status showing up
- Fixed small hole in a Displacement near the Hell Pit
- Fixed a Bug where Players were able to leave the Play Area near the Mansion

Optimization:
=============

- More Textures have Nodraw
- More Props have FadeIn/Out
- Adjusted Water FadeIn/Out
- More Brushes have func_detail
B8:
===

Visuals:
======

- Changed Textures in Hellpit
- More Detail in the 3D Skybox (fully finished in rc1)

Gameplay:
========

- Removed Control Point Signs in Spawnroom
- Added func_nobuild on Control Point
- Added Control Point HUD
- Added Music after Round End

Optimization:
==========

- More Brushes have func_detail
B7:
===

Visuals:
======

- More progress on the Castle
- Adjusted Textures on Doorframe

Gameplay:
========

- Changed two Skeleton Spawn Locations
- Added Clipping to Doorframes
- Added Structure in the Map to break Sightline

Optimization:
==========

- More Textures have Nodraw
B6:
===

Visuals:
========

- More Detail in Gray Mann`s Mansion
- Updated the Map Pictures
- Changed a few Textures
- Fixed Lighting bug in Gray Mann`s Mansion

Gameplay:
=========

- Added Clipping to Wooden Bridge
- Fixed being able to get stuck between Mansion Doors while closing

Optimization:
=============

- More Props have FadeIn/Out
B5:
===

Visuals:
========

- More Detail in the 3D Skybox
- Fixed a few Gaps in the Floor
- Added Vortex over the Point
- More Detail in the Hellpit

Gameplay:
=========

- More Voicelines play during the Round
- Fixed Redmond Corpse from not disappearing after launch to Hell
- Added Sparking SFX after Control Point gets captured
- Added more Particles for the Mann Brothers

Optimization:
=============

- More Props have FadeIn/Out
- More Textures have Nodraw
Visuals:
======

- More Detail
- Changed Lighting

Gameplay:
========

- Added Rollback Zone at the End
- Pickup Models will stay Halloween styled
- Lit up the Hellpit

Optimization:
==========

- Adjusted Prop FadeIn/Out Distances
B3:
===

Visuals:
========

- Correctly scaled the Moon
- More proper Roofs
- Changed a few Textures
- The Mann Brothers fly quicker to Hell

Gameplay:
=========

- Added FULL AMMOPACK in the Middle
- Added Control Point board in Spawnroom
- Added 2 new Pumpkin Bomb

Optimization:
=============

- More Brushes have func_detail
- More Props have Prop FadeIn/Out
B2:
===

Visual:
=======

- Changed Texture on the Windows
- Thunder strike looks smoother
- Lit up the Inside of Gray Mann`s Mansion
- Added more proper Roofs
- Sped up the Flying Speed of the Mann Brothers
- Textured leftover Dev Texture
- Fixed weird lighting in the Middle

Gameplay:
=========

- Made the Glass breakable
- Added FULL HEALTHPACK infront of Gray Mann`s Mansion

Optimization:
=============

- More Textures have Nodraw
- More Brushes turned into func_detail