Haywire RC5

Payload map in the style of 2fort!

  1. A whole new Last

    -Reworked and almost completely rebuilt the last area
    -adjusted timers accordingly
    -Fixed several ugly brushes, still more to clean but unsure if I wanna keep those areas as they are
    - slightly expanded a wall at BLU Spawn to block a sightline
    - Moved BLU Spawn door to the right for more ways of defending
    - Added Triggers to open the door after RED Secondary spawn enables, so you can leave spawn now if you are unfortunate enough to spawn there
    -updated certain tiny ledges you'd stumble over
    - closed some gaps

    NOTE: Thanks for the feedback everyone! The last Test has been very helpful.

    (The new Last) 20171219221916_1.jpg
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