Haarp

Multi Stage Haarp rc

Wonderfully made level with clear inspiration taken from older TF games. I always appreciate creative and experimental maps, and HAARP crams plenty of ideas into 3 tightly packed stages. This classic style of emphasized chokepoint control I find plays well with the CTF captures being instant, only able to be blocked by standing on the capture zone.

While each point is fairly small, every class can find a role and combat range to engage in. I like that each stage opens routes for BLU to take after capturing a point, and how smart RED players need to watch their HUD for the intel’s movements. I enjoyed using that to plan ambushes or rotate to support defending a choke.

My favorite section has been stage 3 final with the long hallway BLU has to overcome. Rigorous coordination and teamwork is the backbone of the series, and this point nails that feeling of tactical positioning and coordination with your team to succeed.

I like plenty of details from seeing stage 1 to 2 with a clever 3D skybox, the multiple signs and models about HAARP, and the rare heavy spytech theme in late stage 2/3 which was sparsely seen barring Junction, 2Fort, and Hydro.

Overall, I greatly enjoyed playing HAARP and the Attack/Defense CTF mode. I was excited seeing it officially added over a decade later, it took a while to get some recognition, but it’s better late than never. It’s my #1 of the update maps for sure, and I hope its inclusion encourages more CTF maps like it.
Masterpiece of a map. It's among the best maps I've seen in any game, period.
I really like the aesthetics of the map, and positions are relatively balanced. I do not like the gimmick of bringing the intelligence to the point and would have preferred if it was just a control point map like Dustbowl.
beautiful design.
as heavy would say "is gud"
Loving the map style
On the last section at blue spawn, you can glitch the glass spawn door. Stand to the left of it (facing spawn) when outside, and wedge yourself in between the sliding part and wall.
Love playing on this map, truly a great experince and you can enjoy it to the max with a full server! I would love to see this as an offical map.
Really wish this was available to play more often and that Valve would add this map, and the gamemode, to the official roster of maps as it is terrific. The map is varied and interesting, and the concept created by TF2Maps.net for their contest was fantastic and is sorely needed as a better version of CTF.
Such an incredible map! Feels stock in almost every way, and I love how the multistage mechanic ties the whole map together similar to dustbowl or hoodoo. The gamemode is real sweet too. Got to play it in a populated server and it was an absolute blast!
I love this map. I hope someday this map will become as official !! :)
I love the concept and the map is well good ;)


I LOVE IT !!