Patch notes:
-removed problematic sniper perch
-added cover to make it easier to push mid
(^the sniper perch used to be in the building in the middle and the new building is on the right)
-lowered some drops on the map to reduce fall damage
-added clips to some doorways to avoid getting stuck
-changed lights for easier visibility and team recognition
-small changes to the overall map geometry
-added some new details to existing buildings