give_tf_wearable 1.1
Create any wearables, using model path or item index
Creates a custom wearable, either by model path or by item index.
Since these cosmetics aren't deleted by default, a function is used to delete them on player respawn and touching the resupply cabinet.
This file provides two examples:
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Branch from the give_tf_weapon script
Since these cosmetics aren't deleted by default, a function is used to delete them on player respawn and touching the resupply cabinet.
This file provides two examples:
- How to create the Meet the Pyro grenade bottles based on model path.
- How to create a football helmet based on item definition index (or items_game.txt ID).
- give_tf_wearable/code.nut -- Code needed for the below examples.
- give_tf_wearable/create_mtp_bottles.nut -- Example of how to create a wearable based on model path.
- give_tf_wearable/create_football_helmet.nut -- Example of how to create a wearable based on ItemID.
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Branch from the give_tf_weapon script
- License
- Free to use and modify. Credit is appreciated but not required.