Here it is, official release of the detailed koth_grid.
Thanks to Erich for the idea of the contest and thanks to Icarus for providing the grid_base that led me to this.
To be honest, I don't know if it's fun, or if my modifications to the original grid killed or not the gameplay. However, it's heavily playable and changes of the unavoidable Dustbowl, Goldrush or Badwater.
Obviously, it's a map you have to play when you just want some pure fights, without thinking, just frag and win.
Tell me if you have any problem, or a suggestion to make. If not, I'll just pass it Release candidate, I don't expect much to change.