• Some big changes to layout around control point.
Alpha 6
  • Fixed spawns.
  • Blocked some sightlines.
  • Some 'alpha' art pass around mid point.
  • Minor changes to gameplay.
I want to test gameplay a little more before final artpass.
  • Added extra route to reactor room.
  • Minor changes to layout around control point.
  • Added fog.
Not many changes... I want to test the current layout a little more.
  • Major changes to layout around control point.

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  • General improvement...
  • Removed cp_junction feeling (added skybox 2d).
  • Removed small pickups from BLU side.
  • Added some extra cover to attackers.
  • Some "alpha" art pass around spawns.
  • Pitfall bottom now have gabe texture because I want.
  • Changed filename to Gamma.
  • Removed unwanted custom texture.