Not a lot of changes, just testing some minor ajustments
Improved visibility of some structures in the 3D skybox
Reduced the space players can hide buildings in the water pool of both sides
Added cover in the left flank
Added little high ground...
Reduced cap time from 6 seconds to 5 seconds
Changed health to medium kit in high ground flank
More art pass around control point
Adjustments to 3D skybox
A lot of optimization
Not a long break I guess. This update has been in the back burner for some time now, so probably there are more changes but I don't remember.
Removed some of the shields around control point
General adjustments to lighting around control point...
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