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Frostkeep pa2v9

5cp map in a Medieval theme across 2 walled cities fighting for a no-man's-land fortress

5cp map in a Medieval theme taking place across 2 walled cities fighting for a no-man's-land fortress.

Map is currently unfinished- spent too much time detailing and haven't placed forward spawns or the blue side of the map- post 72hr BSP with functional gamemode will be posted in a few hours!

As of a2v9 (see the updates tab) I have majorly reworked a large portion of the map, and fixed many gameplay issues. I've also added the necessary functions to make this map playable, although some known issues do exist:
- Players can get locked in spawns after points are capped if they don't leave soon enough
- Portcullises won't make opening and closing noise in some capture scenarios
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Author
Pigzit
Downloads
323
Views
465
First release
Last update
Category
Previous 72hr Entries

More downloads from Pigzit

Latest updates

  1. Pre-beta reworks and fixins

    For some reason I kept the filenames of this map in PA (pre alpha) but once I get the map to a state I'd deem "beta" I'll change that. Major changes in version 9 are as follows: - Entirely redesigned middle - Shifted cover across B and A -...
  2. Pre-Alpha 2 Version 7

    Added the other half of the map, all spawns seem to be working. Map version pa2v7 is a fast compile with missing dynamics. To-do list: - Make portcullis' open and close as points are captured - Enable and disable spawn rooms as points are...