Freehold is a single-stage 2CP map with the mining theme, inspired by 24/7 Dustbowl server sessions. However, it's designed to be a lot more fun, with many different routes including a unique open choke at B!
From the last test, it looks like it's more balanced as it was a solid 50/50 from 4 matches. Anyway, I tried to address some things. This is a pretty small update.
(EXPERIMENTAL) BLU's forward spawn has been disabled. Their respawn wave time...
Whew, from the IMP it was clear that defenders really have it rougher than I thought as attackers never won a single game the entire session. With this in mind I've made several changes to hopefully make playing as RED more enjoyable and...
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