- Lowered mid area by a few hammer units, hopefully this will not give defenders as much as a height advantage and some buildings had to be reworked. This may had open new Sniper sightlines.
- Building to right of mid has a mini dropdown, hopefully this will slowdown flankers who use this route. It does have a bit of a prop jump to get back up.
- Building to left of mid has a small stair case.
- Reworked the top of the tower a bit, made the dropdown a bit wider and players will need to jump to their enemies' walkway to flank.
- Made the length to point a bit smaller, should take about 12 to 14 seconds for a player to reach point.
- Combined the lobby and transition building into a single building.
- Made a few doorways wider.
- Closed off the room from the building with an arrow on it.
- Building to left of mid had a doorway removed and a window added. Made the area within the building a bit wider. Also added a bit of asymmetrical detailing :> .
- Removed a health and ammobox from the building right of mid.
- Made the cubbies to the left and right of point a bit smaller.