Flare

Flare A1b

  • Hey you! Yes, you! Add images to your downloads, it's free! Use the orange "Manage Download Image" button in the top right.

Flare A1b

3-point A/D on a tropical island hiding a secret lair.

Had a cool idea for an A/D with some dynamic elements, and then it exploded into this. The main gimmick of the map is a large hangar door near Point B that opens in two stages:

Before any points are capped, there are two sets of gates, and Outer Gate and an Inner Gate. The Outer Gate is an opaque "no-entry" door that is completely solid, and the Inner Gate is a mesh gate that can be shot through, but not walked through.
When A is capped, the Outer Gate opens, and when B is capped, the Inner Gate opens. There are also some forward spawn and minor dynamic door shenanigans that happen in the map as well, but the Gates are the most major element.

Otherwise, it is a completely standard single-stage A/D.

Screenshots:
20190202185747_1.jpg
20190202185819_1.jpg
20190202185729_1.jpg
20190202185705_1.jpg
20190202185606_1.jpg
20190202185537_1.jpg
20190202190038_1.jpg
Author
Mâché
Downloads
526
Views
526
First release
Last update
Category
Attack/Defense CP

More downloads from Mâché

Latest updates

  1. poot teleport here

    Added a teleport trigger inside RED's initial spawn taking them to their forward spawn.
  2. hotfix

    -Fixed missing respawn visualizers on Red's last spawn -Added more cover to last -Made the door with the "this door opens when A is capped" sign have a one-way gate behind it in favor of BLU.

Latest reviews

pretty good map so for an alpha. still not balanced but the scenery looks like late beta