Embankment

Embankment A3

  • Continued early detailing
  • Reinstated 3D skybox
  • Reworked high ground into enclosed space with less construction-y balcony
  • Changed pickup types around point
  • Added clipping to lampposts, railings, preliminary detailing and other tight spaces
  • Fixed BLU spawn doors not opening
  • Drastically widened and expanded mid, including much more space behind the point
  • First and second paths from spawn now reworked to be simpler and less mazelike
  • Third path from spawn now opens up onto lower level embankment terrace as well as onto Tube line trackside
  • Removed weird covered bridge with full health pack
  • Added high ground behind point, accessible via first path from spawn, hopefully to give attackers a bit more of an advantage
  • Changed layout of staircases in spawn yard leading to footbridge and second path
  • Temporarily removed 3D skybox
  • Begun some minor detailing