Fixed right side shortcut not opening after A is capped.
Added a window to the barrier at A.
Fixed clipping issues in various places.
Widened top entrance to B.
Downgraded ammopack at B to medium.
Added extra ammopack to right side connector between A and B.
Moved BLU forward spawn to a more centered and somewhat further place.
Added a shortcut between A-B yard and B-C yard.
Moved connectors between A and A-B yard area to be more centered.
Fixed some clipping errors.
Slightly redesigned the underground lobby area near entrance stairwell.
Slightly redesigned C point cover and surrounding area.
Made some alterations to C.
Added insta-respawn periods for RED after A and B is lost.
Reworked initial BLU spawn and initial area before A point.
Redesigned B (again)
Adjusted cap times for all points.
Widened main path to C.
I totally did not skip updating this here for 3 versions...
Some changes to C
Some more changes to B