Dustbowl (CTF)

Dustbowl (CTF) s1_b1

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Dustbowl (CTF) s1_b1

Stage 1 of Dustbowl modified to have a symmetrical CTF layout.

Entry for the 2020 72hr Jam!
Author
uwil
Downloads
618
Views
618
First release
Last update
Category
Previous 72hr Entries

More downloads from uwil

Latest updates

  1. stage 1 beta1

    i've decided to make minor layout adjustments to facilitate better gameplay w/ the ctf gamemode i felt it was best to make ones that lined with the spirit of the original map instead of creating extra routes that weren't there. but i have further...
  2. more fixes

    -fixed missing / stretched overlays -added a bridge over the main canyon (experimental) -fixed minor displacement texture issues
  3. -Fixes

    -Enabled previously disabled clipping -Fixed some issues with nodraw messing up with world geometry and giving the illusions of a classic Source Engine leak -Replaced Dustbowl's objective text with 2fort's to prevent the illusion that this is a...

Latest reviews

Map is surprisingly fun and well made, the readded flank area feels very half baked though. Visible nodraws, very dark, no detail, and unaligned textures everywhere. This mostly is talking about blue side but red side is very barren and having two barrels and a pallet would make it feel way better. (theres also a blue barrel in the added red flank)