DuskTown A6

My first proper map for TF2

  1. Redbr34
    This will be my first proper map for TF2, so I require any playtest, so I can make this map fun as possible.

    As you can see it has dev textures, its because I want to be everything fine before adding proper textures.

    Known problem: Yes I know that the holes on capture point ceiling are spammable, if its really really, reaaally bad, I will open up like on Suijin.

    Images

    1. Team Fortress 2 Screenshot 2021.02.12 - 14.36.50.63.png
    2. Team Fortress 2 Screenshot 2021.02.12 - 14.37.14.42.png
    3. Team Fortress 2 Screenshot 2021.02.12 - 14.37.27.64.png
    4. Team Fortress 2 Screenshot 2021.02.12 - 14.37.53.14.png

Recent Updates

  1. A6 Version
  2. A5 Version
  3. Version A4 out

Recent Reviews

  1. QLAKD-Jif
    QLAKD-Jif
    5/5,
    Version: A6
    The layout is good! Good placements of ammo and health packs.
    The obvious use of dev textures is ok for being in alpha but I do think having a sky box that is more dusk looking might make the map better.
    It's good keep working on it!
    1. Redbr34
      Author's Response
      I Was planning on using a custom skybox for the Beta version